Monday, April 02, 2012
Random_test Delta
int i = 1; //declaring variable and initialising
void setup () {
size(500,500);
background (random(0,250),random(0,250),random(0,250));
}
void draw() {rect(random(0,500),random(0,500),random(0,50),random(0,50)); fill(random(0,255),random(0,255),random(0,255));strokeWeight(random(5));stroke(random(0,255),random(0,255),random(0,255));
if(i == 1){
rect(mouseX,mouseY,random(1,50),random(1,50));}
}
void mousePressed() {
if(i == 1) {i = 0;}else{i = 1;}
}
void keyPressed() {background(random(0,255),random(0,255),random(0,255));}
void setup () {
size(500,500);
background (random(0,250),random(0,250),random(0,250));
}
void draw() {rect(random(0,500),random(0,500),random(0,50),random(0,50)); fill(random(0,255),random(0,255),random(0,255));strokeWeight(random(5));stroke(random(0,255),random(0,255),random(0,255));
if(i == 1){
rect(mouseX,mouseY,random(1,50),random(1,50));}
}
void mousePressed() {
if(i == 1) {i = 0;}else{i = 1;}
}
void keyPressed() {background(random(0,255),random(0,255),random(0,255));}
info
submitted by:
Lukasryghviews: 35
You can press the mouse to start or stop placing squares, key press to wipe the screen
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